Ooo, controversy. Not as popular as the more mindlessly-obvious Link/Zelda match up. However, apart from the odd kiss every 20 years or so, there's not a lot of interesting dynamic between Link and Zelda beyond the whole 'princess rescue' thing.
Midna holds a place as one of my favourite character designs so that's probably making me biased but the thing about that is; I don't care. She's a female character with a hell of a personality. Purposefully goading and incurably sarcastic, she manages to be Link's rescuer, power and guide with an abrasive personality and deeply irritating lines. The thing is though - she never annoyed me, which in itself deserves some sort of medal.
A lot of that is probably to do with how she looks for most of the game. We're introduced to this impy creature, small enough to ride around on wolf-Link's back, clearly female but it managed not to matter. So when she delivers a cutting line, it's not come from a perfect mouth somewhere behind a pair of over-inflated melons and batting eyelashes - it's from a creature grinning at you with a fang sticking out and half her face covered by a crazy mask. That appeals to me a whole lot, and goes some way to explaining why I think the Undead in World of Warcraft are far more beautiful than Blood Elves will ever be.
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| lol, pwnd |
Oh, honourary mention for Guybrush Threepwood and Elaine Marley of the Monkey Island series. A capable and witty love-interest in a game? *gasp*






